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LEVEL

Create your contender

Every coin starts at Level 1.

Name it, choose its arena and class, and launch. It is tradeable the moment the transaction confirms — and it climbs only on real market activity.

$TICKER/SOL

6 things left

1Identity

$

Creates the market $TICKER/SOL

Upload imageDrag & drop, or click to choosePNG, JPG or WebP, up to 4 MB · square works best

2Choose your arena

Launch against a supported market

Available — SOL can launch now

Your market$TICKER/SOL

3Class

Presentation only — nothing on-chain changes

Class changes how this coin's XP is weighted on the board. It does not change the bonding curve, the fee split, the supply, the Meteora config or anything else on-chain, and it cannot be changed after launch. Every coin still starts at Level 1.

4Initial buy

Buy your own coin in the launch transaction, at the same curve price as anyone, before anyone else can trade. Leave it at 0 for no initial buy.

5Review & launch

Mainnet

Every coin starts at Level 1Progression is earned from real market activity after launch. It cannot be bought or pre-set.

Starting state

LVL 01Spawn

XP

0

Every contender enters the world at Level 1 with no XP. It climbs only on real trading activity.

Coin
?No name yet
Market
$TICKER/SOL
Class
Not chosen
Preset
None · no fee router on this pair
Creator initial buy
0 SOL
Network
Mainnet

Key economics

6 things left before launch

Launch cost · SOL is an estimate

Estimated SOL for rent and network fees
~0.025 SOL

One wallet approval. Nothing is sent until you approve it.